François Rossouw

FrançoisBrinck-Boucher

Graduating video game programming student passionate about creating immersive experiences and advanced game engine programming.

C++C#UnityUnreal Engine 5JavaScriptReactJava

About Me

I'm a graduating Video Game Programming student at LaSalle College, seeking employment where I can apply my skills and knowledge. I have solid foundations in C++, C#, Java, JavaScript and experience with Unreal Engine 5 and Unity.

I did Web and Agentic Coding development during my internship at GigLinked. I'm creative, used to teamwork, a good communicator, adaptable and always ready to learn.

I'm passionate about video games and want to contribute to creating impactful games, while one day working on creation tools for players (Map Makers, Toolsets) that inspired me in my youth.

2025
Graduation
5+
Game Projects

My Specializations

Game Programming

C++, C#, Unity and Unreal Engine 5 with complex systems

AI and Game Systems

Behavior Trees, combat systems and puzzle mechanics

Web Development

TypeScript, React and modern API integration

Creation Tools

Level editors, map makers and interaction systems

Technical Skills

A complete toolkit for creating innovative games and interactive experiences

Programming Languages

C++C#JavaJavaScriptTypeScriptUE Blueprint

Engines & Technologies

Unreal Engine 5UnityLibGDXReactNext.jsGit

Tools & Databases

JiraOracleDBMySQLVisual StudioCursorGradle

Game Development

AI SystemsGameplay ProgrammingPuzzle SystemsAnimationUser InterfacePerformance Optimization

Specialized Expertise

🎮

Game Architecture

Complex systems with AI, puzzles and innovative mechanics

Performance Optimization

Memory management, profiling and bottleneck elimination

🔧

Tool Development

Custom editors, asset pipelines and automation

Featured Projects

Innovative game development projects and technical achievements

ProjectXCAPE
In Progress

ProjectXCAPE

2024

3D first-person horror puzzle game with complex AI and advanced interaction systems

Unreal Engine 5C++Blueprints+1 more

Key Features:

  • Complex AI system with Behavior Trees
  • Dynamic inventory system
  • Advanced interaction framework
Poker Roguelite
Completed

Poker Roguelite

2023

Android roguelite poker game with adaptive AI and progression systems

UnityC#Android SDK+1 more

Key Features:

  • Poker hand recognition algorithm
  • Adaptive AI with progressive difficulty
  • Relic and upgrade system
Twilight of Grim Valor
In Progress

Twilight of Grim Valor

2024

2D roguelite action-adventure platformer with combat and progression systems

UnityC#URP+1 more

Key Features:

  • Complex state machine for player
  • Polymorphic enemy AI
  • Progression and XP system
ZombieShooter
Completed

ZombieShooter

2023

2D survival shooter game with LibGDX and MySQL database integration

LibGDXJavaMySQL+1 more

Key Features:

  • Efficient 2D rendering pipeline
  • Dynamic power-up system
  • MySQL database integration
D&D Point Buy Calculator
Completed

D&D Point Buy Calculator

2022

WPF desktop application for calculating D&D statistics with intuitive interface

C#WPF.NET 6+1 more

Key Features:

  • Responsive WPF interface
  • Point Buy mathematical calculations
  • State management for scores
Spectrail
Completed

Spectrail

2023

Game created for Game Jam with level design, concept and programming

UnityC#Level Design+1 more

Key Features:

  • Rapid development (Game Jam)
  • Creative level design
  • Innovative game mechanics

Interested in collaboration or learning more about my work?

Contact Me

References

What others say about my work and dedication

JL

James Leung Dere

Founder & CEO

GigLinked

September 28, 2025, James Leung managed François directly

"François quickly proved himself as a valuable team member at GigLinked. His attention to detail, curiosity, and determination to see projects through made a strong impression early on. He showed openness to stepping beyond his responsibilities and always found ways to get the job done. Over time, François continued to exceed expectations by contributing meaningfully to management meetings and strategic discussions, sharing his thoughts with confidence. We were fortunate to have François with us during his internship, and I'm certain his future employer will feel the same."
FS

Felix Soumpholphakdy

Founder & Instructor

JellySnow Studio | LaSalle College

August 29, 2025, Felix was François' teacher

"François stood out as a student who consistently applied what he learned to his game projects, always with impressive attention to detail. He brings a critical and passionate mindset, often questioning concepts to ensure they are valid and practical. His drive and dedication are also clear in the way he actively participates in industry events."

Ready to work together?

These references speak to my dedication, technical skills, and collaborative approach. I'm excited to bring the same level of commitment to your next project.

Let's Connect

Contact Me

Ready to collaborate on your next game project? Let's discuss how we can bring your vision to life.

Send a Message

Let's Connect

📧

Email

f.brinck.boucher@gmail.com

I respond within 24 hours

📍

Location

Montreal, QC, Canada

Remote collaboration welcome

📞

Phone

514-774-0816

Available for full-time opportunities

Find me online

Why Work With Me?

✨ Graduating in video game programming (2025)
🚀 Experience with complex and complete projects
🔧 Skills in web development and games
🎯 Focus on optimization and clean architecture
🤝 Collaborative and communicative approach
💡 Agentic Coding and modern technologies